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Milo--a very bored little boy--must rescue the twin princesses Rhyme and Reason, who have been banished for agreeing that numbers and letters are equally important. Reaching the Kingdom of Wisdom through the Phantom Tollbooth (which he assembles and enters because he has nothing better to do), Milo encounters a fanciful world filled with puns and imaginative places based on literalized English idioms...and when he returns, he finds the world a rather more engaging place for the wisdom he's learned.
|Format: DRM Protected ePub|
Vendor: Knopf Books for Young Readers
Publication Date: 2011
For Milo, everythings a bore. When a tollbooth mysteriously appears in his room, he drives through only because hes got nothing better to do. But on the other side, things seem different. Milo visits the Island of Conclusions (you get there by jumping), learns about time from a ticking watchdog named Tock, and even embarks on a quest to rescue Rhyme and Reason. Somewhere along the way, Milo realizes something astonishing. Life is far from dull. In fact, its exciting beyond his wildest dreams!
Jules Feiffer is the author and illustrator of two novels for young readers, as well as several acclaimed picture books, including Bark, George and Meanwhile . . . He has won numerous prizes for his cartoons, plays, and screenplays.
lrgabrielUpland, CAAge: 45-54Gender: female5 Stars Out Of 5Wonderful family read aloud and vocabulary builderApril 8, 2013lrgabrielUpland, CAAge: 45-54Gender: female"Words and numbers are of equal value, for, in the cloak of knowledge, one is warp and the other woof. It is no more important to count the sands than it is to name the stars."
Do you consider yourself a Number person or a Word person? Have you noticed that many people prefer one over the other? The Phantom Tollbooth is an allegorical fantasy tale that plays up this rivalry between lovers of numbers and lovers of words.
Milo's life lacked something, but he didn't know what. He was bored with everything; nothing interested him, and he didn't see the point in learning anything. In fact, of all the things that failed to interest him, "he regarded the process of seeking knowledge as the greatest waste of time of all." Then one day a mysterious turnpike tollbooth is delivered to his room. The Tollbooth kit includes a map and a book of rules and traffic regulations. Since he has nothing better to do, Milo hops into his little electric car that he hasn't driven in months, and drives through the booth. He soon discovers that the Tollbooth is a gateway into an imaginary world of words and numbers, color and sound.
Shortly after entering this strange world, Milo gets himself stuck in the Doldrums, "where nothing ever happens and nothing ever changes," and where it is against the law to think. There he meets a Watchdog named Tock, who gets very upset when Milo tells him he is just sitting there to kill time. "KILLING TIME!" he roared. "It's bad enough wasting time without killing it." He then advises Milo how to get out of the Doldrums: "Since you got here by not thinking, it seems reasonable to expect that, in order to get out, you must start thinking." With Tock's help, Milo realizes, "how much could be accomplished with just a little thought." And so accompanied by Tock and another companion called the Humbug, Milo makes his way to the city of Dictionopolis, where King Azaz the Unabridged sends him on a mission to defeat the demons of Ignorance and to restore the banished sisters, Rhyme and Reason, to the kingdom. By the time Milo comes to the end of his journey, he has come to realize just how much wonder the world holds to keep a boy interested and busy.
During his adventures in the Land of Wisdom, Milo visits such places as Digitopolis, the Island of Conclusions, the Silent Valley and the Valley of Sound, and the cities of Illusion and Reality. He meets fascinating characters such as the Mathemagician (ruler of Digitopolis), the Spelling Bee, Dr. Dischord, the awful Dynne, and the Soundkeeper, Chroma the Great (conductor of color and director of the entire spectrum!), the Dodecahedron, the Senses Taker, and the Terrible Trivium, "demon of petty tasks and worthless jobs."
Being a word nerd, I love the way Norton Juster uses language in a humorous, fun and creative way, making The Phantom Tollbooth a great tool for vocabulary building; it is chock-full of synonyms and antonyms, alliteration, homonyms, puns (ie. the Whether Man), idioms, and irony. Just as with other allegories, the characters and situations in The Phantom Tollbooth are meant to be more than just entertaining, but to illustrate and reinforce life lessons. Scattered throughout the story are little truisms Ã¢â¬â brief words of wisdom and advise that can be discussed with young readers. Here are just a few examples:
"Always remember that while it is wrong to use too few [words], it is often far worse to use too many."
"Expect everything, I always say, and the unexpected never happens."
"You can't improve sound by having only silence. The problem is to use each at the proper time." Unpleasant sounds are necessary, "for you'd never really know how pleasant one was unless you knew how unpleasant it wasn't."
"The most important reason for going from one place to another is to see what's in between."
"Every time you decide something without having a good reason, you jump to Conclusions whether you like it or not."
"What you can do is often simply a matter of what you will do_ So many things are possible just as long as you don't know they're impossible.
And here's one that hits a little too close to home: according to the Terrible Trivium, "If you only do the easy and useless jobs, you'll never have to worry about the important ones which are so difficult. You just won't have the time. For there's always something to do to keep you from what you really should be doing." Ain't that the truth!
Towards the end of his adventure, the Princesses Rhyme and Reason have these words of instruction and encouragement for Milo:
"You must never feel badly about making mistakes, as long as you take the trouble to learn from them. For you often learn more by being wrong for the right reasons than you do by being right for the wrong reasons_It's not just learning things that's important. It's learning what to do with what you learn and learning why you learn things at all that matters_Whatever we learn has a purpose and whatever we do affects everything an everyone else, if even in the tiniest way."
This book is a great tool for slyly reminding children of some important life principles, without lecturing to them. How many of these things have we as parents told our children over and over?
- Your actions have consequences.
- Take time to enjoy the simple pleasures in life.
- We must be careful how we use our words.
- There is no try, only do!
- Once time has been wasted, it can never be gained back again.
- Always learn from your mistakes.
- Never be afraid to ask questions.
The Phantom Tollbooth challenges readers to consider how much we take for granted in life, and how much there is to appreciate and learn in the world around us, if we just take the time to notice and engage our minds. Silly situations in the story can be used to stimulate interesting discussions with children. Here are some suggestions:
- What would the world be like if there were no sounds?
- What if you could see sounds or hear color?
- What if you literally had to eat your words? Would they be as pleasant in the mouth as they are to the ear?
- What if things that went unnoticed faded and eventually disappeared from sight? What things might disappear from the world?
- Which is worse - to say too little, or to say too much?
- What would it be like if we only had words to communicate, but no numbers?
It is difficult to say what ages The Phantom Tollbooth is recommended for. It's a fun read-aloud and I've heard of children as young as age 6 enjoying it. My son read it when he was about 10 (not the pi guy, by the way!), but I don't think a child much younger than that would be able to appreciate the wit and richness if they were to read it on their own. But for anyone older - adults included - who loves figurative language and wordplay, it is a jewel of pure entertainment.
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