I was looking for something to add interest and fun along with learning to our study of Medieval history and this game was just the thing I needed! We played it yesterday with four kids (ages 10-16) and there was a lot of laughter and fun mixed in with some new facts. For example, we learned the importance of guilds, that soccer was outlawed in some areas of Europe for almost two centuries in the Middle Ages, and Venice was a major trading city for goods from the Far East. Playing the role of knights, the kids quickly came to appreciate the advantages of being paid regular tribute by peasants that occupied their lands. The challenges to "joust" on the tournament grounds were quickly accomplished and fun. Players can do this when they land on a space occupied by another "knight." The castle adventure at the end of the game and trying to avoid the castle guard was a lot of fun for the kids. So, all in all, it's a nice mix of learning and fun -- just what we needed. :) Kudos to the homeschool family who created this game!
I bought this game because of the authentic artwork and medieval concepts. Each player gets an actual knight's identity, loyalty, and century. They pursue the purchase of 4 gifts of different, relevant types for the king they hope to ultimately meet. A player might not maintain their lead, if a jousting challenge, true-to-the-time-period money issues, or interference from the knight who guards the king causes a setback. The cards describe scenarios for the knights, true to what might have happened in Medieval times. My kids love this game. It is the first game they think of to bring to a friend's house, or when they invite a friend over. They enjoy making-believe they are Medieval knights, and I love the art and history they acquire through play. Thank you to the creator of this rich game!!!
My son is a middle ages fanatic! If you are looking for an educational game hidden inside a pretty fun board game look no further! The cards that come with this game are wonderful as well as educational. My 11 year old wanted to know what saffron tasted like after we first played the game. My only beef is that I would love to see better game pieces in the shape of knights or something to that effect.
Just wanted to note that we rated the game as ages 9 and up because of the reading level of the Chance cards; however, a 7 or 8 year old can play and very much enjoy the game as long as either they have someone to help them with the reading or their own reading skills are above age level. Our own 7 1/2 yr old loves the game. We go through repeated spurts when we play it for days in a row (either I or our 13 yr old plays with him and helps him read the cards when he gets stuck on words).
This is a really fun game! We all loved it! The art work is wonderful. Having only played it once, it seems to have a great amount of information to review or reinforce content of the Middle Ages, which is what I was looking for. Anytime kids ask to play a "learning" game again is a great sign!