Get Coding 2! Build Five Computer Games Using HTML and JavaScript
Illustrated By: Duncan Beedie
Stock No: WW205411
Get Coding 2! Build Five Computer Games Using HTML and JavaScript  -     By: David Whitney
    Illustrated By: Duncan Beedie

Get Coding 2! Build Five Computer Games Using HTML and JavaScript

Illustrated By: Duncan Beedie
Candlewick Press / 2019 / Paperback

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Stock No: WW205411

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Product Information

Title: Get Coding 2! Build Five Computer Games Using HTML and JavaScript
By: David Whitney
Illustrated By: Duncan Beedie
Format: Paperback
Number of Pages: 224
Vendor: Candlewick Press
Publication Date: 2019
Weight: 1 pound 5 ounces
ISBN: 1536205419
ISBN-13: 9781536205411
Stock No: WW205411

Publisher's Description

Ready to learn how to code a game? Get an introduction to programming with this fun and accessible guide.

Learn HTML and JavaScript. Design and build five interactive computer games. Create cool graphics. Code simple artificial intelligence. This appealing guide, covering essential coding concepts, offers an ideal introduction to all these activities and more. By following simple step-by-step instructions and completing five exciting missions, aspiring programmers are invited to code well-known games such as tic-tac-toe and table tennis, then customize their projects to test their skills.

Author Bio

David Whitney, an author of Get Coding! Learn HTML, CSS, and JavaScript and Build a Website, App, and Game,is an independent software consultant who helps developers and businesses find smart solutions and write clean code. He enjoys helping people learn how to build better software, using leading-edge tools and frameworks. He lives in London.

Duncan Beedie is an illustrator and children’s author who loves computer games and gaming. His debut picture book, The Bear Who Stared, was short-listed for the Waterstones Children’s Book Prize. He lives in Bristol, England.

Editorial Reviews

Dense and detailed, this sequel to Get Coding! (Candlewick 2017) is for serious students who can stick with a project...the text provides background and history useful for students writing about computers and gaming.
—School Library Connection

An ambitious coder's new best friend.
—Kirkus Reviews

The explanations are well written and remain easy to follow as the blocks of code get more complex. Kids who love popular games should enjoy creating those found here.
—Booklist

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