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If you have a burgeoning programmer on your hands, KidCoder provides the hands-on introduction to set them on their way! KidCoder: Game Programming will teach students in grades 6 through 8 game design and logic, including how to display graphics, animate images, handle sprites, and play sounds.
This book & CD set is the second semester course of the Homeschool Programming Inc. Visual Basic "KidCoder" course-year; it is preceded by Windows Programming, which is a prerequisite for this course.
Students will learn about game design, drawing on a screen, animation with timers, game logic, artificial intelligence, saving games, drawing test and printing, and more. Students will create different programs throughout the course; and in the final chapter, students will demonstrate everything they've learned by writing a simple computer game.
A mouse graphic highlights "important concepts," sidebars with additional information, chapter review summaries, and "your turn" practice activities. Plenty of screenshots and visually distinct HTML ensure that instructions and code is clearly understood.
Course CD with set-up program is also included. 213 pages, indexed, softcover. Reproducible for personal use only. An optional Game Programming Supplemental Instructional DVD is also available, which covers every chapter and lesson with fun, animated videos (sold separately).
- Windows XP (x86) with Service Pack 3 or above; Windows Vista (x86 and x64) with SP2 or above; Windows 7 (x86 and x64), Windows 8 (all versions except RT), Mac OS X 10.5.8 or greater.
- CPU: 1.6 GHz or faster processor
- 1024 MB of RAM
- 1024 x 768 video card
- 3GB available space
- DVD-ROM Drive
Vendor: Homeschool Programming, Inc.
Publication Date: 2013
Availability: In Stock
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