With their quest for the Scorpion's Jewel at an end, Jesse, Rae and Silas return to rescue their injured friend, Parvel, only to find he has been kidnapped by the Rebellion. While trying to evade the Patrol, who threaten their very lives, this time the Youth Guard's journey leads to the mountains, where they are taken captive by a dwarf. Underground the young warriors discover a lost civilization, and a new friend with vital information to help them on their way. But the Rebellion headquarters are hidden within a dangerous maze of tunnels in another mountain, and accessible only by solving a series of riddles. Will Jesse and his friends discover the secret to the Rebellion's tunnels and reach Parvel before it is too late? Or will they be doomed to dwell in darkness forever?
The AmariasTM Adventures are centered around Jesse, a
young teenage boy who lives with his aunt and uncle in
the world of Amarias. A tyrant king lords over the Amarian
people, some of which have banded together to form the
Rebellion against their ruler. Things are not easy in a land
of constant upheaval, but this environment spurs Jesse to
move beyond his self-doubts and physical infirmities as his
faith is tested and refined.
Book 2 Escape From Riddler's Pass Upon returning from their quest for the Scorpion's Jewel, Jesse and the Youth
Guard find that their injured friend has been kidnapped by the Rebellion, so they set out on a journey to find the hidden
Rebellion headquarters. Between being captured by a lost civilization of dwarves and eventually being thrown
into the Rebellion prison at Riddler's Pass, Jesse and the Youth Guard are tested to their limits. How will they escape
with their lives intact, and can they solve the puzzles of Riddler's Pass?
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